#ifndef GLEXT_H
#define GLEXT_H

static void (APIENTRY* glActiveTextureARB) (GLenum) = 0;

const static unsigned short GL_TEXTURE0_ARB = 0x84C0;
const static unsigned short GL_TEXTURE1_ARB = 0x84C1;
const static unsigned short GL_TEXTURE2_ARB = 0x84C2;
const static unsigned short GL_TEXTURE3_ARB = 0x84C3;
const static unsigned short GL_TEXTURE4_ARB = 0x84C4;

const static unsigned short GL_TEXTURE_COMPARE_MODE_ARB = 0x884C;
const static unsigned short GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D;
const static unsigned short GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E;

#endif // GLEXT_H